I have been playing around with the Battlefield V open beta, and I am happy to report that things are shaping up nicely. V is not a large departure from Battlefield 1. It is more of an incremental update. The characters move a little faster, you get to spectate your squad before jumping in behind them and everyone having automatic weapons makes a lot more sense. There are no loot boxes, but I am sure once the game launches that there will be microtransactions for cosmetic items.
The biggest changes are how health and ammo are doled out. When you spawn you get about two clips worth of shells for your primary weapon, so to get more you will need to pick up rounds off of dead enemies or have really good support players making sure they are running around dropping crates and throwing ammo packs. The same thing for health. It doesn’t regenerate as fast, so you can get health packs off of the other team, or hopefully your medic isn’t out there just going for kills. There are also stations to pick up health and ammo, so if your team isn’t handing everything out efficiently you can memorize where those stations are and make them part of your route.
For most players I don’t think these changes are too much of an issue since they will be out there running and gunning, but it does force scouts and campers to have to relocate to go get ammo more often, or have a squad that can keep them in mind and continue to circle back to drop off supplies for them, so while I can tell you there are still plenty of snipers in Battlefield V, it doesn’t seem as bad as the snipe-fest that is Battlefield 1.
If you were hoping for something totally different for Battlefield V, you may be disappointed, but if you just needed some things tweaked and a bunch of new maps, I think you will be very happy when Battlefield V comes out this November. It will definitely be on my short list, though I have a feeling Red Dead Redemption 2 will occupy my life for the foreseeable future.