The boys and I got together for another shot at the Table Top RPG Shadowrun. The good news is that we are getting better at it; the bad news is there is still a lot to learn. As we play we are still digging through the rule books quit a bit, but I think we are finally getting the hang of things. As the GM (Game Master) it is my job to know the rules backward and forward but I seem to lack the ability to keep everything straight.
Shadowrun has so many ways to solve issues due to the verity of skills the players can have, half of the GMs job is just to roll with the punches, and work with the ideas that your players are throwing at you, and not punishing them for their creativity. Thankfully Daniel, Andy, and Shawn always kept me on my toes and are forgiving of my errors.
I do want to give a shoot out to the store DriveThruPRG. They have some great tools and campaigns that make running any table top game, let alone Shadowrun, much easier. I got my campaign On the Run there and it really helped having pre-made NPCs (non player characters) and bad guys ready to go.
If you have never played a table top RPG you should give it a shot. They are a lot of fun, and it is a great way to hang out with your friends, provided they have an active imagination.