Do you Dare to Enter The Cave?

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The Cave is a hybrid Platformer-Adventure game made by Double Fine Game Studios and published by Sega.  If you are a fan of platforming games or adventure games, do yourself a favor and check this game out.

The game is about seven adventures that are going to explore The Cave to find what their heart desires most.  They all come from different walks of life: a Monk, an Adventure (think female Indiana Jones), a Hillbilly, a Scientist, Twins, a Knight, and a Time-Traveler.  Their desires are varied and have twists that you will find out as you play the game.

Double Fine is known for charming games and The Cave continues this tredition.  The Cave itself provides the narration, and is very funny, and the explorers all have a fun look and feel even if what they desire is not altruistic.

To play the game you jump up and down in a two-dimensional world, but unlike most platformers timing is rarely difficult.  The challenge in this game are the puzzles.  Trying to figure out what you need to do to proceed.  Each character can hold one item at a time, and you only get three characters per play through, so you can count on having to have them team up to solve the problem. And the puzzles do a great job of being brain teasers but still having common sense based answers, and each play through is about three hours, so it is not as if you are devoting your life to this game, and you can save a quit anywhere.

But really the draw here is the great writing and charm they crammed in to every corner of this game.  If you like video games then this is something you should check out.  If not, I still think you may want to give it a look.

First Run in Shadowrun!

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A few of my buddies, Andy, Shawn, Daniel, and I, got together to play the table-top RPG Shadowrun.  For those that don’t know what a table-top RPG is, think D&D or geeks; actually both.  So pretty much it is a bunch guys getting together, rolling dice, checking off spreadsheets, and following/creating a story with characters that they have created for this game.  If your thinking that sounds awesome, it was.  If your thinking, wow nerd overload, then this probably isn’t for you.

Shadowrun takes place in the near future, but the twist is that at the end of the Mayan calender that magic as released in to the world, so now it is full of, Elves, Dwarves, and what-have-you.  Also the future is now run by Mega Corporations that use governments as their pawns (so that part is pretty spot on), and ‘Runners’ are their mercenaries that carry out missions for them. So we as the players take the roles of these runners.

Shadowrun was a little daunting at first, due to the sheer amount of customization you can do with your character.  Every gun, item of clothing, in game knowledge, skills, and pretty much everything else can be tweaked, but once I got the basic stats down it became a little easier.  We also took awhile just to figure out how to play the game, like hit an opponent, and how much damage you do and or take, and since the rule book is 348 pages long, you can see why it took awhile to get it all down. To be fair to the book, there are a lot of examples and short stories in it, so it is not all rules.

But once it got going it was a lot of fun, and like most of these games the reason for that is mostly due to the company you are with.  Having a good time will pizza and pop, and little trash talking.  I hope we get to play again soon.

30Rock Comes to an End

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Last night was 30Rock’s final show, and it was sad to see such a funny show leave the air, but if this show was indicative of what the writers had left, then I am glad they decided to call it quits. This episode was not up to the shows usually funny standards.  It was meandering and slow, and it only had a few laugh out loud funny moments.

The show was about how when people get their wishes, sometimes it is not as fulfilling as they wanted.  Jack is CEO, but bored now that he has accomplished it all.  Liz has kids, but being a stay at home mom is unfulfilling, and Lutz is still fighting for his dream of ordering Blimpies subs for lunch.  Also Tracy has abandonment issues.

I think the sixty minute run time is what does this episode in.  It just lingers on too long and there are too many gaps between jokes.  I wish everyone involved with this show a good future and much success, but it was a shame to go out with a whimper.

How is WordPress?

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Since I didn’t watch anything last night, and I haven’t finished a book I decided to give my impressions on the platform I am using for this blog.

I am using WordPress 3.5.1.  It has been a joy to use.  I have come from building sites using Drupal, which is great too, but this has been the easiest site I have ever managed.  Once I had my host and domain name, all I had to do was upload the files and run the install and my site was up in a matter of minutes.  There are tons of plugins to extend your site as well, and you can look for plugins and right from the plugin menu, so you don’t need to go to WordPress.org all the time.  The two basic site themes they give you are perfect to get your site started.

As far as a full fledged site though, I am not sure I would use WordPress though.  Drupal is so customizable and you can do just about anything with it, but for blogs and simple sites, WordPress is awesome.  Virtual high fives everyone … slap.

The past couple weeks of blogging has been tons of fun, and WordPress has added to that.  If you ever decide to run a simple site or a blog, you don’t need to look any further then WordPress.  Ok enough with gushing.  As you were everyone.

Judge Dredd is on the Case! #1

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I just finished up with, Judge Dredd the Complete Case Files 01, and it was very fun read.  Unlike a lot of big trade paper backs, which follow a major story of some kind, this book just contains all the comics from the first two years of Judge Dredd’s publication, so there are a lot of one off stories.  In looking up Judge Dredd on the old internet, I found that the reason for the one offs was that 2000AD, the comic publisher behind Dredd, didn’t really think he would last, and the Judge himself would be a one off character. Obviously a little search on Amazon, and looking at the sheer amount of Dredd comics to be had, they were wrong.  Now all that being said there are some multi-issue stories in this book.  There are the Robot Wars started by the human slaying robot “Call Me Kenneth”, learning about Dredd’s brother and thus Dredd’s past and origin story,  Dredd working on the Moon City, Luna 1, and to end up a story about an insane car.  But even these stories are short by modern comic book standards.

There is a lot of world building in this first book.  At first it describes Mega City 1, Dredd’s jurisdiction, as kind of a post atomic war paradise.  Where these Judges that can hand out sentences on site keep everyone safe and mostly happy, but that soon changes and Mega City 1 is described as a place were crime is out of control and the Judges are the only way to deal with it.  The book starts out with a sillier tone, but gradually gets more serious. Also in start of the book we find out that the death penalty has been outlawed, but in the last Dredd story we find that it is allowed; if not encouraged.

The book also has some running comic relief with Walter the robot.  He is Dredd’s biggest fan and probably closest thing to a friend, and he waits on Dredd hand and foot when the Judge allows it.  He must have had his own mini comic in the back of Dredd’s books because at the end of this anthology they include a bunch of mini stories about this very loyal and bumbling robot.

So for Dredd fans I think this is must read.  If not then probably skip it.  If you are looking to get in to Dredd some of the later books where Dredd is more established and developed is probably a better place to start.